Groundskeeper

The Groundskeeper is one of the villagers in . He tends to the Garden, waters plants, uses his favorite trowel, and at times can't decide the best place for the large pot, moving it often. He can't stand having the radio on, and if it is turned on anywhere near the garden area, he will seek it out, take it, and turn it off. He tolerates the Goose, but becomes wary if the Goose gets too close. If the Goose LOOSES

five tasks on the to-do-list, the Groundskeeper will post a "No Goose" sign, hammering it into the ground near the back door of the garden.

After the miniature golden bell is stolen (see Model Village to-do list), the Groundskeeper will stand in front of the Garden gate, blocking the exit from the Garden (he will resume his normal activity once the golden bell has been taken back home). He will attempt to retrieve the golden bell from the Goose, and will hang it from his waist.

Take-able items
These items can be picked up or dragged. The Groundskeeper is only concerned about the following items:


 * (3)
 * (10)
 * (4)
 * (2)
 * (from his table)
 * (4)
 * (2)
 * (from his table)
 * (2)
 * (from his table)
 * (2)
 * (from his table)

Items the Groundskeeper is unconcerned with:
 * (from the bench)
 * (from the bench)

Push-able items
These items can only be pushed.
 * (4)
 * (because it tends to roll around in circles, it is unlikely that the Goose will be able to remove it from the area)

Interact-able items
These items cannot be taken or removed from the area, but instead are used/operated when clicked on.
 * Water Faucet (2)
 * Garden Gate